April 1, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections. Read More »
February 12, 2013
Autodesk Developer Network's free plugin of the month... er, explodes geometry. In 3ds Max. Read More »
January 14, 2013
Autodesk's Louis Marcoux posts an hour of new video training on creating believable destruction. Read More »
January 9, 2013
Set up a thinkingParticles rig using procedural activators and force values with Hydraulx's Will Wallace. Read More »
November 26, 2012 | 1 comment
Control how objects fracture with texture maps via the plugin's cool new RayFire Trace system. Read More »
March 14, 2012
Watch a hundred cop cars reduced to twisted metal in Philippe Gamer's ultra-kinetic animated road movie. Read More »
December 15, 2011
Great new fxguide article about 'the art of blowing crap up' explains all you were afraid to ask. Read More »
October 26, 2011 | 1 comment
Laurent Renaud updates his animated shattering tool to work with 3ds Max 2012's MassFX physics. Read More »
September 5, 2011
Mir Vadim posts work-in-progress videos of Bullet support in his RayFire dynamics add-on. Read More »