November 30, 2018
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering. Read More »
November 30, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools. Read More »
November 29, 2018
Update to look dev tool extends the Hydra viewport and 3Delight render plugin; supports the VFX Reference Platform 2017 standard. Read More »
November 22, 2018
XB1 build includes new procedural systems Vectron and Spectron; Cryptomatte and NVLink support. Read More »
October 23, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision. Read More »
September 17, 2018
Open beta of next big update to renderer gets new layered texture node, in-viewport OptiX denoising. Read More »
June 19, 2018
Free plugin suite for handling multi-channel EXRs in After Effects, Photoshop or Premiere Pro gets support for Cryptomatte in AE. Read More »
April 27, 2018
Nuke edition of V-Ray gets support for progressive rendering and the V-Ray hair shader and sampler. Read More »
March 24, 2018
Modo edition of the renderer gets hybrid CPU/GPU rendering, V-Ray Fur and support for Cryptomatte. Read More »
March 8, 2018
New video also shows other features due in the renderer, like support for USD and MaterialX. Read More »
February 23, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader. Read More »
December 5, 2017
Version 1.8 of the open-source physically based renderer also adds procedural objects, render-time instancing. Read More »
November 7, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features. Read More »
September 14, 2017
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0. Read More »
July 31, 2017
Big update to layout and look dev tool adds object scattering, support for Light Path Expressions and Cryptomatte, new PBR material. Read More »
January 23, 2017 | 1 comment
Updated: Psyop's open-source tech for pulling mattes from Arnold renders now works with Fusion as well as Nuke. Read More »
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