Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials.
Monday, November 5th, 2018
Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials.
Monday, November 5th, 2018
Jason Lewis puts Dell's top-of-the-range graphics workstation through a battery of real-world DCC tasks.
Thursday, October 4th, 2018
Utility toolkit IgNite gets updates to Sculpt, Scribe and Illumi; other plugins now support V-Ray Next.
Monday, August 6th, 2018
Parametric modelling plugin gets support for V-Ray Next and Arnold; new food products in asset library.
Thursday, July 5th, 2018
New features include OpenVDB, FumeFX and Phoenix FD support, better interoperability with V-Ray.
Tuesday, June 26th, 2018
Upcoming V-Ray Next hotfix to let users render Corona materials directly and convert common Corona textures.
Tuesday, June 12th, 2018
Beta 1 release adds support for interactive rendering, the Corona Image Editor, and material layering.
Monday, February 5th, 2018
Chaos Group 'did a far better job' with V-Ray for SketchUp, admits firm of its now-defunct alpha builds.
Monday, February 5th, 2018
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag.
Thursday, November 23rd, 2017
Now shipping: renderer gets new dedicated camera, skin and hair shaders, 300 readymade materials.
Wednesday, October 25th, 2017
Both V-Ray and Corona keep their original dev teams, but tech will be shared between the two renderers.
Sunday, August 27th, 2017
New plugin version of Mental Ray is the first for 3ds Max 2018. Use it for free, if not for network renders.
Thursday, May 11th, 2017
Update to renderer adds new standalone image editor for EXRs, improves sampling, relighting and distributed rendering.
Monday, April 24th, 2017