Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering.
Tuesday, May 5th, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering.
Tuesday, May 5th, 2020
See the new features coming up in this major update to the renderer, like the beautiful new sky model.
Friday, May 1st, 2020
Generate photorealistic ivy for architectural scenes with this neat new tool for 3ds Max 2018 and up.
Monday, April 20th, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool.
Friday, April 3rd, 2020
Get this detailed free 3ds Max arch viz scene, complete with interior furnishings. For commercial use.
Friday, March 27th, 2020
TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets.
Thursday, March 26th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers.
Friday, March 13th, 2020
Scattering plugin gets improved object painting and distribution, plus option to scatter V-Ray Lights.
Thursday, February 27th, 2020
Neat app auto-detects common 3ds Max plugins and performs 'sanity checks' to fix common V-Ray and Corona errors.
Tuesday, February 18th, 2020
Save money this month with these great seasonal deals on CG software, hardware and assets.
Friday, November 29th, 2019
Performance-focused update adds new 2.5D displacement system, improves rendering of caustics.
Thursday, November 28th, 2019
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer.
Wednesday, November 6th, 2019