June 11, 2022
Big update to the roto and paint app adds planar tracker Mocha Pro and the Sapphire effects filters. Read More »
June 8, 2022
Texture painting app gets support for ICC colour profiles, physical size in materials, new texture bakers. Read More »
April 25, 2022
Maxon's colour correction tools for After Effects and Premiere Pro gets initial OCIO support, two new tools for creating light hazes in Looks. Read More »
April 20, 2022
Major compatibility-breaking update to the remote shot review tool adds layers system and support for OCIO 2 and OTIO. Read More »
April 14, 2022
Compositing and effects software can now run in the cloud via AWS. GUI gets a new HDR mode and an updated Animation Channel Editor. Read More »
December 20, 2021
Natural media painting app gets 'world first' colour-mixing system to mimic how real pigments blend. Read More »
December 11, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material. Read More »
November 23, 2021
3D texture painting app to get OpenColorIO 2 colour management for VFX pipelines. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
July 27, 2021
Check out this three-minute short with environments rendered in real time inside Unreal Engine 4.27. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
June 22, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support. Read More »
April 14, 2021
Compositing, finishing and effects software gets new machine-learning-based camera tracker, NDI support for remote review sessions. Read More »
January 7, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
April 21, 2020
Workflow-focused update to planar tracking tool improves performance on deep and wide-angle shots. Read More »
April 9, 2020
Material-authoring tool gets new keyboard shortcut editor, revamped PBR render node, MaterialX plugin. Read More »
December 19, 2019
Material-authoring software to get new colour management tools, new curvature baker, and UX updates. Read More »
November 24, 2019
Ex-Lucasfilm engineer Darby Johnston's shot review tool is engineered for serious VFX and animation work. Read More »