Get Jacek Pilarski's 16-bit panoramas of clouds at widths over 6,000px, for use in matte paintings.
Sunday, April 8th, 2018
Get Jacek Pilarski's 16-bit panoramas of clouds at widths over 6,000px, for use in matte paintings.
Sunday, April 8th, 2018
Old free desktop edition of the software replaced by new browser-based version. Check out the differences here.
Thursday, November 16th, 2017
2017 editions of the scattering and cloud-creation plugins, now on 'pre-release', will be the last to ship.
Wednesday, July 19th, 2017
Maya cloud-creation plugin gets OpenVDB export for rendering in Arnold, V-Ray and RenderMan.
Monday, December 19th, 2016
Updated with 100 new images: Download Double Negative matte painter Jacek Pilarksi's ultra-hi-res photo references.
Tuesday, October 18th, 2016
New version of landcape generator available to buy. Former Animation module now included as standard.
Friday, September 23rd, 2016
Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing.
Tuesday, May 24th, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016
Create realistic clouds without sims by converting any 3D geometry to a volume. Also works for fireballs.
Tuesday, December 22nd, 2015
Updated: v7's new wizard for setting up cloud-based renderfarms now available for Google Cloud Platform and Amazon EC2.
Wednesday, July 15th, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
New add-on creates fast-simulating organic-looking cloud fields using either PyroCluster or TurbulenceFD.
Tuesday, January 20th, 2015
New plugin lets users export models directly to the 3D printing firm's Thingiverse online community.
Wednesday, January 7th, 2015