June 7, 2018
Updated: Online library hosts 1,000+ materials in Substance format, designed for PBR workflows. Download some for free. Read More »
May 12, 2018
Check out the newly updated Maya soft tissue plugin, then download this free 'jellyphant' test character. Read More »
March 21, 2018
Beautiful real-time clip shows some of the new rendering and materials options coming up in Unity 2018.1. Read More »
November 12, 2017
Online library C4D Center updates its set of free .c4d materials. Register on the site for hundreds more free resources. Read More »
September 22, 2016
Download Michael Dunnam's free XMD brushes, then sign up for his sculpting challenge to get 25 more Premium brushes. Read More »
July 12, 2016
Fast-evolving 3ds Max multiphysics plugin gets revamped FLIP fluid, cloth and FEM solvers, better V-Ray support, plus more streamlined UI. Read More »
April 6, 2016
Big update to game engine includes new Sequencer cinematics editor. Source code for the upcoming VR Editor also available. Read More »
March 22, 2016
Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta. Read More »
January 26, 2016
Neat new GPU-accelerated multiphysics system based on Nvidia's FleX simulates anything from foam to jam. Read More »
October 6, 2015
Real-time physics system used on Assassin's Creed: Unity expected to help power the Xbox One Cloud. Read More »
September 9, 2015
New work-in-progress plugin implements Nvidia's GPU-based FleX multiphysics system in Max. Read More »
March 31, 2015
Fire bananas at flags, pour goop on armadillos and melt bunnies in this real-time multiphysics test scene. Read More »
March 25, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too. Read More »
March 9, 2015
Bcreative and Bpipeline product suites cover the studio's full range of tools, from 3D and compositing to asset management. Read More »
December 8, 2014
Demo video shows crowds, OpenVDB-based grooming, and position-based dynamics - from sand to squids. Read More »
October 28, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances. Read More »
August 8, 2014
3ds Max multiphysics plugin due to ship in September. Update adds soft-body dynamics and fluids. Read More »
August 6, 2014
Watch FXGear's new tech power some pretty neat gyroscope-aware sims. It does hair and particles too. Read More »
January 30, 2014
Updated: global network of studios taking part includes Oscar-winning production house Autour de Minuit. Read More »
October 22, 2013
Check out impressive demos of the developer's new FLEX, Flame Works and GI Works real-time technologies. Read More »