August 8, 2014
3ds Max multiphysics plugin due to ship in September. Update adds soft-body dynamics and fluids. Read More »
February 20, 2013
Updated: new video talks up the world's first "continuous rendering workflow between CPU and GPU". Read More »
July 25, 2012
3ds Max particle system to gain fluid and cloth sim tools, plus new edition for Unity and Unreal game engines. Read More »
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