March 2, 2017
Features to include new cinematics toolsets, a scriptable rendering pipeline, and a new C# job system. Read More »
February 24, 2017 | 1 comment
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April. Read More »
November 2, 2016
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender. Read More »
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