Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets.
Wednesday, March 31st, 2021
Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials.
Wednesday, February 24th, 2021
New online library of architectural 3D models is optimised for V-Ray and Chaos Vantage. Free to users of selected versions of V-Ray 5.
Tuesday, February 23rd, 2021
V-Ray developer gets snappier new name and new set of product logos, designed by leading arch viz and branding agency Uniform.
Tuesday, February 23rd, 2021
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator.
Thursday, October 8th, 2020
Next big update to the popular real time rendering toolkit for games artists to support RTX-accelerated ray tracing and texture baking.
Tuesday, September 22nd, 2020
Open-source renderer gets faster GPU rendering, plus support for Blender's mantaflow smoke sims.
Thursday, July 30th, 2020
TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets.
Thursday, March 26th, 2020
All 10,000-plus Megascans assets to be made free to Unreal Engine users; Quixel Mixer and Bridge to be released free for everyone.
Tuesday, November 12th, 2019
Free engine gets new plugin API, work-in-progress online asset library, and improved font support.
Saturday, August 13th, 2016