Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.
Wednesday, January 21st, 2026
Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.
Wednesday, January 21st, 2026
Popular GPU-accelerated UV packing add on gets new Dynamic Tiles system and more texel density controls. See all the changes.
Monday, January 19th, 2026
Master crowd simulation for VFX and game cinematics with The Gnomon Workshop's crash course in Maya crowds add-on Golaem.
Saturday, January 17th, 2026
Lightweight 'terrain-aware' tool generates realistic water flow around coastlines and river banks. Works with Eevee and Cycles.
Friday, January 16th, 2026
Cryptic Realms' Necropolis asset pack for Unreal Engine is usually sold for $99.99, but is currently free on Fab. For commercial use.
Tuesday, January 13th, 2026
Character animation and creation apps get new subscription plans, while the AccuPose Infinity add-on switches to a perpetual license.
Monday, January 12th, 2026
Popular free CG benchmark now supports Apple M4 and M5 processors, AMD 9000 series GPUs and NVIDIA Blackwell GPUs.
Monday, January 5th, 2026
Update to the veteran figure-posing software streamlines materials and environment workflow, but removes the Cloth Room and macOS edition.
Monday, January 5th, 2026
Check out the new features in the varied updates to the topology transfer tools for creating 3D characters from scan data.
Friday, December 26th, 2025
First formal USD spec marks a step towards making USD an ISO-ratified cross-industry standard. See what it means for CG software developers.
Tuesday, December 23rd, 2025
See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.
Wednesday, December 17th, 2025
New release removes all license restrictions from the Maya rigging toolkit - but update before 1 March 2026 if you're using an older version.
Tuesday, December 16th, 2025
Latest update to the production renderer extends support for MaterialX Lama and checkpointing inside RenderMan XPU.
Sunday, December 7th, 2025