Epic Games has announced new subscription-based pricing for its key software products. See who the changes affect, and when they start.
Tuesday, March 12th, 2024
Epic Games has announced new subscription-based pricing for its key software products. See who the changes affect, and when they start.
Tuesday, March 12th, 2024
New plugins make it easy to use NVIDIA's free AI-based facial animation system to create lip sync for iClone animations.
Tuesday, March 12th, 2024
Discover how to animate walk cycles, run cycles and attack animations in Maya with The Gnomon Workshop's detailed introductory tutorial.
Saturday, March 9th, 2024
Open-source tech converts 3D models, materials and animation data between USD and FBX, glTF, OBJ, PLY and STL formats.
Thursday, March 7th, 2024
Check out the changes to the 3D modeling and rendering app in the first major update since Foundry's reboot of its development strategy.
Monday, March 4th, 2024
Much-praised Ragdoll Dynamics physics system, used by top VFX and games studios, is now available for Blender as well as Maya.
Friday, March 1st, 2024
Sizeable updates to the shattering and dynamics plugin add new Fast Stacking & Deactivation solver, new fracturing and simulation controls.
Tuesday, February 27th, 2024
Motion graphics and 3D animation app gets better workflow with ZBrush and Substance 3D materials, expanded glTF and USD export.
Thursday, February 22nd, 2024
See the features due in the next update to the AI-assisted animation software, including an interesting system for 'unbaking' mocap data.
Wednesday, February 21st, 2024
iClone-to-Unreal Engine live link can now bake complete crowd animations to single sequences in Unreal Engine. Free for indie artists.
Tuesday, February 20th, 2024
Check out Blender's work-in-progress layered animation system, including the roadmap, tech demos - and some very early UI mockups.
Friday, February 16th, 2024
Intriguing plugin uses Stable Diffusion AI models to turn simple geometry into photorealistic images, with detailed materials and lighting.
Monday, February 12th, 2024
Discover how to use mocap data to create a combat animation with The Gnomon Workshop's advanced six-hour tutorial.
Saturday, February 10th, 2024