February 18, 2013 | 1 comment
See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo. Read More »
January 9, 2013
Allegorithmic updates its free set of texturing utilities, adding new scripts and links to RenderMan and Arnold. Read More »
December 28, 2012
Last update: 28 December. Read our list of the best holiday offers available for CG applications. Read More »
December 20, 2012
Identical to the full $590 edition, but intended for non-commercial use by hobbyists and games modders. Read More »
December 6, 2012 | 2 comments
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps. Read More »
October 2, 2012
Update to games texturing tool adds the option to paint seamlessly tiling textures automatically. Read More »
August 22, 2012
Updated - now shipping: games texturing tool gets new bitmap paint system and batching capabilities. Read More »
June 1, 2012
Well, almost. Price of Max, Maya and Unity-friendly parametric texturing toolkit cut from $990 to $590. Read More »
April 25, 2012
Use MakeIt A Parquet to create realistic floors in 3ds Max or Maya based on any type of wood grain. Read More »
January 24, 2012
Parametric texture-authoring tool gets updated layer stack, improved SVG tools and revamped website. Read More »
August 18, 2011
Game-focused texturing app gains vector paint, CrazyBump-style toolkit, OS X support and $350 Lite edition. Read More »
June 17, 2011
Substance Caustics provides loopable caustic effects in 3ds Max 2012 and Maya 2012. Read More »
May 27, 2011 | 3 comments
Texture specialist ships new grunge and CrazyBump-style toolkits, calls for requests for future tools. Read More »
March 1, 2011
Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools. Read More »