Check out the new features in the 3ds Max renderer, including native parallax interiors, quick caustics, and relighting 3D Gaussian Splats.
Thursday, April 23rd, 2026
Check out the new features in the 3ds Max renderer, including native parallax interiors, quick caustics, and relighting 3D Gaussian Splats.
Thursday, April 23rd, 2026
Check out the latest features in the production renderer, including support for Windows on ARM and hardware ray tracing on AMD GPUs.
Tuesday, April 21st, 2026
Insydium's popular Cinema 4D particle tool is coming to Blender. Read our FAQs on its likely price, features and release date.
Monday, April 20th, 2026
Real-time visualization software gets new tools for matching 3D models to backplates, light linking system, more camera and lens properties.
Wednesday, April 15th, 2026
Check out the changes to KitBash3D and Greyscalegorilla's asset browser, plus the free 3D vehicles, buildings and materials available through it.
Sunday, April 12th, 2026
Smoke, fire and liquid simulator for 3ds Max and Maya is now end-of-support, and will receive no further compatibility updates or fixes.
Wednesday, April 8th, 2026
Lighting artist Borja Rama's amazing tool builds professional-quality gobos for visual effects, motion graphics and general CG work.
Monday, April 6th, 2026
Promising 'minimalist 3D sculpting' tool runs in a browser, on Windows, Mac and Linux, and as an iPad app. Free for personal use.
Monday, March 30th, 2026
Rendering and visualization software gets support for OpenPBR materials in USD files, and updates to the rendering and animation toolsets.
Friday, March 27th, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the Maya fluid dynamics plugin '2-5x' faster than on the CPU.
Thursday, March 26th, 2026
New version of the production renderer includes 40 free hours per month on the tech preview of cloud rendering service Flow Render.
Wednesday, March 25th, 2026
Check out the new features in the 3D modeling and animation tool, including Smart Bevel, the Noise Plus modifier and the Field Helper.
Wednesday, March 25th, 2026
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Thursday, March 19th, 2026