Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
UV unwrapping tools for DCC work and product design now run on Linux as well as Windows, macOS.
Friday, December 6th, 2019
Save money this month with these great seasonal deals on CG software, hardware and assets.
Friday, November 29th, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes.
Wednesday, January 23rd, 2019
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Place, edit and annotate assets in virtual and mixed reality with this neat open-source user interface.
Thursday, November 1st, 2018
Jason Lewis puts Dell's top-of-the-range graphics workstation through a battery of real-world DCC tasks.
Thursday, October 4th, 2018
Promising virtual reality design tool gets support for groups, surface patches and orthographic views.
Friday, September 7th, 2018
New integration promises UE4 users GPU-based light field baking and support for ORBX scenes.
Wednesday, August 15th, 2018
Upcoming V-Ray Next hotfix to let users render Corona materials directly and convert common Corona textures.
Tuesday, June 12th, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018