Update adds template system for motion graphics, Premiere Pro's Lumetri Scopes, new GPU effects.
Thursday, April 20th, 2017
Update adds template system for motion graphics, Premiere Pro's Lumetri Scopes, new GPU effects.
Thursday, April 20th, 2017
Cut-down version of Maya for game artists gets revamped UV Editor, new Bake Deformer tool, updates to Viewport 2.0.
Friday, February 24th, 2017
Now shipping: Update extends AE's GPU acceleration and integration with Cinema 4D, and adds new collaboration tools.
Friday, November 4th, 2016
Check out Brent Forrest's handy list of add-ons at LesterBanks.com - all but one of them available for free.
Wednesday, October 19th, 2016
Minions animator's $10 Blender add-on creates detailed, production ready full-body and facial rigs.
Monday, August 22nd, 2016
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.
Monday, July 25th, 2016
Performance-focused update will include GPU-accelerated Gaussian Blur and Lumetri Color correction.
Tuesday, April 19th, 2016
Updated, now shipping: watch videos of the new features, including better UltraHD and gesture support.
Thursday, December 3rd, 2015
We round up the tools most relevant to CG Channel readers: from VFX software to plugins & pipeline apps.
Tuesday, April 21st, 2015
Neat update to improve core performance, and add new facial tracking and Project Animal 2D animation tools.
Friday, April 10th, 2015
Watch Digital Domain animator Kiel Figgins' ace Transformers homage, then check out the VFX breakdowns.
Monday, February 10th, 2014
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next.
Monday, November 11th, 2013
Animation director Nick Losq runs through the pipeline for this cute but gritty anime-inspired VFX short.
Wednesday, February 13th, 2013