CPU and GPU firm's sponsorship will help to fund Vulkan support within the open-source 3D tool.
Wednesday, October 23rd, 2019
CPU and GPU firm's sponsorship will help to fund Vulkan support within the open-source 3D tool.
Wednesday, October 23rd, 2019
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future.
Thursday, August 1st, 2019
Now available to download: Nvidia updates the 1997 shooter for real-time path tracing on Turing GPUs.
Monday, June 10th, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update.
Monday, May 13th, 2019
See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now.
Tuesday, March 26th, 2019
Nvidia's new Turing GPU offers the power of a workstation card at a lower price. Jason Lewis puts it through his real-world 3D tests.
Monday, March 18th, 2019
The tech runs on current mid-range AMD and Nvidia GPUs, and is due in the CryEngine roadmap this year.
Monday, March 18th, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
Thursday, March 14th, 2019
New real-time visualisation platform based on Nvidia's RTX tech renders V-Ray scenes and streams the result to standard web browsers.
Thursday, December 20th, 2018
Highlights include updates to the Niagara FX and animation tools, and a new 'Pixel Streaming' system.
Thursday, November 8th, 2018
Long-awaited update to game engine updates GI system and Sandbox editor; introduces new 5%-of-royalties licensing model.
Monday, September 24th, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF.
Saturday, July 21st, 2018