New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs.
Friday, August 28th, 2020
New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera.
Thursday, July 9th, 2020
Check out the new features in the lastest updates to e-on's landscape and plant generation software.
Wednesday, June 24th, 2020
Discover how to use the powerful Maya hair plugin in production with DreamWorks Animation hair lead Victor Javier Garza's full tutorial.
Friday, June 12th, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects.
Thursday, June 11th, 2020
See how AMD's flagship 64-core workstation CPU performs in Jason Lewis's real-world CG benchmarks.
Thursday, May 28th, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines.
Thursday, February 13th, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Vue gets automated real-world terrain data import; PlantFactory gets 3ds Max and Maya plugins.
Friday, December 13th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Discover how to recreate real-world studio lighting set-ups to render compelling character art.
Monday, August 26th, 2019
'Complete rewrite' of the free Maya Substance plugin adds support for 8K textures, numerical output, Python scripting.
Friday, July 19th, 2019