Free GPU renderer gets new 'full spectrum rendering' mode for hybrid rasterised/ray traced viewport previews.
Thursday, November 21st, 2019
Free GPU renderer gets new 'full spectrum rendering' mode for hybrid rasterised/ray traced viewport previews.
Thursday, November 21st, 2019
GPU firm's €120,000/year Patron level support will fund two more devs for the open-source 3D app.
Monday, October 7th, 2019
Tool for converting 3D scenes into browser apps adds support for game controllers - from VR devices to steering wheels.
Friday, October 4th, 2019
Tool for converting 3D scenes into web apps now exports interactive parametric models to your browser.
Tuesday, August 27th, 2019
Watch a one-minute run-down of the award-winning shorts and R&D projects used to test Blender 2.80.
Tuesday, August 6th, 2019
AMD ships new version of the free GPU renderer for Blender 2.80, plus update to the Maya plugin.
Saturday, August 3rd, 2019
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future.
Thursday, August 1st, 2019
Ubisoft donates €30,000/year to fund development; will adopt Blender in its TV animation studio.
Tuesday, July 23rd, 2019
Tool for turning Blender scenes into 3D web apps gets support for Eevee shadows, Matcap materials, toon shading effects.
Monday, July 15th, 2019
Tool for converting 3D scenes into interactive web apps gets support for WebGL 2.0, better anti-aliasing.
Wednesday, May 8th, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too.
Wednesday, April 10th, 2019
Tool for converting 3D scenes into interactive web applications adds support for Bullet physics sims.
Friday, March 8th, 2019
Tool for converting 3D scenes into interactive web apps gets support for VR and AR devices via WebXR.
Monday, February 11th, 2019