Neat tool snaps hair guides to a target mesh, then lets you reshape the entire hairstyle interactively.
Thursday, January 21st, 2021
Neat tool snaps hair guides to a target mesh, then lets you reshape the entire hairstyle interactively.
Thursday, January 21st, 2021
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 30th, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020
Deform Dynamics' real-time cloth simulation tool performs '10-100x faster' than Max's Cloth modifier.
Friday, October 9th, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation.
Tuesday, September 1st, 2020
Innovative 'distributed GPU render network' lets OctaneRender users earn credits by making their PCs available to others for rendering.
Tuesday, April 28th, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur.
Friday, April 3rd, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
Updated: TurboSquid tech converts files in the native format of one 3D app to that of another. Now also exports USDZ files.
Thursday, December 5th, 2019
Updated: Sapphire 2020 ships. Release adds OpenColorIO support, new lens whacking effect.
Thursday, November 21st, 2019
See all the new features unveiled by Pixologic, from history-aware sculpting to Polypaint updates.
Saturday, September 28th, 2019
Streamlined modeling software gets new portable edition that can be run from a flash drive.
Friday, September 20th, 2019