Big update with a small version number adds a new GPU-based chroma keyer to the real-time motion graphics and VFX software.
Friday, June 19th, 2020
Big update with a small version number adds a new GPU-based chroma keyer to the real-time motion graphics and VFX software.
Friday, June 19th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
The leading open-source 3D package gets another big update. Check out the key features here.
Thursday, November 21st, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.
Tuesday, July 30th, 2019
Updated - C4D edition shipping: renderer gets fast new caustics system, more denoising options, fisheye camera.
Tuesday, June 18th, 2019
Renderer's fast, intuitive new system aims to make caustics a 'mainstream effect' in production.
Friday, May 17th, 2019
Next update to add Intel's CPU-based, AI-driven render denoising technology and improved caustics.
Friday, March 22nd, 2019
Check out the latest update to the heavyweight production renderer, including support for OpenVDB caching in the RIS render mode.
Friday, April 26th, 2024
Free edition of the renderer is licensed for personal use and tools development. Compatible with Blender, Houdini, Katana and Maya.
Tuesday, April 9th, 2024
Real-time visualization software gets improvements to GPU ray tracing, new V-Ray Scene Exporter and support for Intel Arc GPUs.
Thursday, March 28th, 2024
Check out the new features in the real-time visualization tool, including better, faster ray traced rendering, with support for temporal denoising.
Wednesday, March 20th, 2024
Shot layout and rendering software gets AI-based Generative Background system and faster, better-quality interactive previews.
Wednesday, March 20th, 2024