Neat ZTool can be used to apply wrinkles from real-world facial scans to your character sculpts.
Monday, April 4th, 2022
Neat ZTool can be used to apply wrinkles from real-world facial scans to your character sculpts.
Monday, April 4th, 2022
Unreal Engine dev acquires the leading 3D model portfolio service and library of AR-ready content. Fees cut on the Sketchfab store.
Thursday, July 22nd, 2021
Create production-ready 3D character models with The Gnomon Workshop's detailed new tutorial.
Tuesday, July 6th, 2021
Updated - now on iPhone Pro too: neat $12 app builds up 3D scans of objects as you walk around them.
Thursday, November 5th, 2020
Megascans to get new 'modular' assets and drone scans; Mixer to get new tools for authoring stylised, painterly materials.
Tuesday, April 7th, 2020
Watch the best tech demos from the show - from advances in VR to new ways to melt your CG dragon.
Tuesday, November 20th, 2018
EA DICE artist Guilherme Rambelli's new Gnomon Workshop tutorial details current industry workflows.
Thursday, August 9th, 2018
See our pick of the show's hottest research - from AI-driven animation to amazing simulation techniques.
Thursday, June 14th, 2018
Create a detailed, production-ready immersive environment inside Unity with Gnomon's step-by-step guide.
Thursday, April 5th, 2018
Modo edition of the renderer gets hybrid CPU/GPU rendering, V-Ray Fur and support for Cryptomatte.
Saturday, March 24th, 2018
Big update to the SketchUp edition of the renderer adds support for viewport rendering and hybrid CPU/GPU renders.
Thursday, November 16th, 2017
The Blur Studio artist discusses his award-winning short, The Legion, and new CG project The Vikings.
Tuesday, July 18th, 2017
Neat new tool creates high-quality normal, albedo and depth maps from photos of real objects. The Lite edition is free.
Monday, May 22nd, 2017