Intial release schedule announced for the major overhaul of Blender's rigging and animation systems.
Tuesday, July 18th, 2023
Intial release schedule announced for the major overhaul of Blender's rigging and animation systems.
Tuesday, July 18th, 2023
Read our pick of the new features in the open-source 3D software: from Simulation Nodes and GPU ray tracing to neat hidden bonuses.
Tuesday, June 27th, 2023
Add fast-rendering animatable grass to any Blender model with this free Geometry Nodes set-up.
Friday, June 9th, 2023
GPU renderer switches from OpenCL to HIP for final-quality output. Maya and Houdini editions also updated.
Thursday, June 8th, 2023
Check out the changes planned for this major update to the open-source app's 2D animation toolset.
Wednesday, May 31st, 2023
Long-awaited node-based simulation system reaches the daily builds of the open-source 3D app.
Friday, May 5th, 2023
Use Dream Textures, DeepBump and DT2DB Bridge to create PBR materials in Blender 'in one click'
Wednesday, February 8th, 2023
Open-source app's GPU rendering backend now boosts frame rates in the Eevee renderer by up to 5x.
Thursday, January 19th, 2023
Ambitious three-year plan to revamp Blender's rigging and animation tools begins next year.
Thursday, December 1st, 2022
Long-awaited expansion of the Geometry Nodes system now available as an experimental branch of Blender.
Monday, November 28th, 2022
Free GPU renderer gets new bevel shader, better interactive rendering. New Maya and Houdini versions also available.
Tuesday, November 8th, 2022
Custom versions of the open-source 3D software could be used as VFX and game pipeline tools.
Monday, November 7th, 2022
Open-source 3D app to revert to supporting the industry standard after criticism from VFX artists.
Thursday, September 29th, 2022