You searched for: "nvidia rtx"
October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
August 10, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021. Read More »
April 12, 2021
New workstation, server and laptop cards flesh out Nvidia's Ampere line-up. See their key specs here. Read More »
April 12, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free. Read More »
February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »
October 5, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall. Read More »
September 2, 2020
Upcoming app will let users create 3D animations based on games assets using new AI-driven tools. Read More »
August 28, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs. Read More »
May 28, 2020
Free app for Quadro GPU users records footage of DCC tools like 3ds Max and Maya for use in asset reviews or training. Read More »
January 21, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs. Read More »
November 22, 2019
This week's 10.2 release of CUDA Toolkit, used by many GPU render engines, is the last to run on Macs. Read More »
October 7, 2019
GPU firm's €120,000/year Patron level support will fund two more devs for the open-source 3D app. Read More »
August 1, 2019
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future. Read More »
April 12, 2019
Free driver update extends DXR support on selected Pascal and Volta GPUs, including the GeForce 1060 to 1080 Ti. Read More »
March 14, 2020
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink. Read More »
February 19, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow. Read More »
January 28, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs. Read More »
April 10, 2019
3ds Max renderer adds Intel's CPU-based Open Image Denoise system, plus support for Nvidia RTX cards in the OptiX GPU denoiser. Read More »
March 19, 2019
Support for Nvidia RTX hardware-accelerated ray tracing provides 'up to 7.5x' rendering speed boost. Read More »
April 19, 2022
RTX-accelerated renderer for 3ds Max and Blender gets new snow and rain system, more post effects. Read More »