You searched for: "python 3.7"
April 14, 2022
Compositing and effects software can now run in the cloud via AWS. GUI gets a new HDR mode and an updated Animation Channel Editor. Read More »
December 14, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering. Read More »
November 18, 2021
Major update to the 3D texture painting software updates the brush engine, and adds support for Python 3 and new USD workflows. Read More »
October 27, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU. Read More »
May 5, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows. Read More »
April 14, 2021
Compositing, finishing and effects software gets new machine-learning-based camera tracker, NDI support for remote review sessions. Read More »
March 19, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled. Read More »
March 18, 2021
Neat toolset lets VFX artists train their own neural networks to automate repetive tasks like roto. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
November 5, 2020
Image viewer and shot playback tool for VFX and animation gets support for Python 3, new long-term Available Previous Versions. Read More »
September 9, 2020
Major update to Cinema 4D adds new character animation tools, better UV editing, and integrates the $399 Magic Bullet Looks suite. Read More »
July 22, 2020
Check out the new node-based architecture coming to Cinema 4D in the next release, along with support for USD and Python 3. Read More »
June 24, 2020
Check out the new features in the lastest updates to e-on's landscape and plant generation software. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »