You searched for: "open image denoise"
May 17, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs. Read More »
May 24, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity. Read More »
January 31, 2019
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here. Read More »
June 4, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders. Read More »
October 19, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows. Read More »
March 27, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise. Read More »
October 2, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80. Read More »
April 10, 2019
3ds Max renderer adds Intel's CPU-based Open Image Denoise system, plus support for Nvidia RTX cards in the OptiX GPU denoiser. Read More »
April 28, 2022
3D animation and rendering tool gets new modelling, deformation and task-automation features. $199 add-on NPR Kit 2 included for free. Read More »
January 31, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes. Read More »
January 4, 2022
Open-source renderer and its Blender plugin get support for OpenColorIO 2. Parsing of mesh lights '3x faster'. Read More »
December 22, 2021
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers. Read More »
December 10, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials. Read More »
December 8, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated. Read More »
December 8, 2021
3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude. Read More »
December 3, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library. Read More »
November 12, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library. Read More »
June 14, 2021
Updated: fast, robust Boolean modeler now exports 3D assets to other DCC apps in PLY format. Read More »
April 27, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips. Read More »
April 23, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs. Read More »