You searched for: "ocio 2"
January 4, 2022
Open-source renderer and its Blender plugin get support for OpenColorIO 2. Parsing of mesh lights '3x faster'. Read More »
October 29, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
June 2, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation. Read More »
March 24, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
November 24, 2019
Ex-Lucasfilm engineer Darby Johnston's shot review tool is engineered for serious VFX and animation work. Read More »
April 20, 2022
Major compatibility-breaking update to the remote shot review tool adds layers system and support for OCIO 2 and OTIO. Read More »
June 22, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support. Read More »
January 18, 2022
New high-performance image sequence viewer for VFX and visualization work is a 'successor' to the now-discontinued Pdplayer. Read More »
November 23, 2021
New features in the compositing app include a live link to Unreal Engine and new machine learning options in NukeX. Read More »
October 19, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows. Read More »
April 25, 2022
Maxon's colour correction tools for After Effects and Premiere Pro gets initial OCIO support, two new tools for creating light hazes in Looks. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
June 12, 2018
Update improves Mari's handling of colour spaces and selection groups. Mac users get the same features - but in Mari 3.4, not 4.1. Read More »
April 28, 2016
Now shipping: Update adds multi-GPU support, better roto paint, new Smart Vector toolset in NukeX. Read More »
March 20, 2012
Compositing apps gain support for importing layered PSD files and the new OpenColorIO open standard. Read More »
September 1, 2010
Poster artist Drew Struzan shares his experiences and insights. Read More »
June 2, 2010
A new Thundercats series is in development and we have the scoop here Read More »