You searched for: "mdl"
April 30, 2019
Popular library of real-world scan data adopts the cross-application material format supported in V-Ray and Unreal Studio. Read More »
August 17, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
July 16, 2021
Movie industry standards body to oversee future development of the open format for rich material data. Read More »
June 24, 2021
Material authoring app formerly known as Substance Alchemist also now creates lighting set-ups. Read More »
June 24, 2021
3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material. Read More »
June 24, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit. Read More »
February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »
October 5, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall. Read More »
April 9, 2020
Material-authoring tool gets new keyboard shortcut editor, revamped PBR render node, MaterialX plugin. Read More »
August 30, 2019
Material authoring software gets new set of tools for creating photo-based and synthetic HDR maps. Read More »
July 10, 2019
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX. Read More »
April 3, 2019
3D app for graphic designers gets support for cloud rendering and Substance materials, but the old V-Ray render engine has gone. Read More »
December 4, 2018
Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices. Read More »
July 21, 2018
UE4-based visualisation platform gets iterative import workflow, new SketchUp exporter, MDL support. Read More »
November 23, 2017
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag. Read More »
November 20, 2017
Sales of the standalone renderer and the 3ds Max and Maya plugins stop today. Work on Iray continues via Nvidia's development partners. Read More »
October 19, 2017
Videos: Check out this intuitive new V-Ray powered rendering and compositing tool, targeted at 'graphic designers, not 3D experts'. Read More »
September 14, 2017
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0. Read More »
February 10, 2017
Big update adds new Adaptive Lights system, resumable renders, greatly extends GPU rendering. Read More »