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Autodesk adds Shotgun support to Flame 2015

Friday, September 12th, 2014 | Posted by Jim Thacker


The new planar tracker added to Flame 2015 in the Extension 2 release. The update also adds support for the Shotgun asset-management system, acquired in Autodesk’s buyout of Shotgun Software earlier this year.

Autodesk has released Flame 2015 Extension 2. The update adds support for the Shotgun asset-management system to the high-end VFX and finishing software. The announcement was made at IBC 2014.

The news is the first fruit of Autodesk’s acquisition of original developer Shotgun Software earlier this year.

Feature highlights include:

  • Publish Conformed Sequences from Flame and Flame Assist to Shotgun
    Using Shotgun, facilities can set up the distribution of project shots, which can be assigned to artists as needed.
  • Automated Access to Media and Batch Setups in Flare
    When launching Flare from Shotgun, Batch setup and shot media will automatically load, eliminating the need for artists to search the network for media.
  • Shot Versioning
    Once published, new Flare shots are immediately available in Flame, so artists can update a shot, series of shots or all shots within the Flame timeline to versions created by Flare artists throughout the facility.
  • Shot Review and Approval
    Artists can send Flame or Flare clips directly to Shotgun’s review and approval tools, allowing project stakeholders to annotate and approve shots within the software.

The update also adds a new planar tracker, shown in the video at the top of this story, and various smaller workflow enhancements, shown in this video.

Autodesk is also streaming its IBC presentations on its AREA community website, so if you go there at 2.45pm Amsterdam time today, you can see the session on the new Extension release.

Watch Autodesk’s livestream from IBC 2014 on AREA

Read more about the Flame product family on Autodesk’s website

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