PhotoSculpt Textures in action. Version 2 of the software was released last week.
Developer Hippolyte Mounier has released an update to PhotoSculpt Textures, his tool for generating seamlessly tiled 3D textures from photographic images.
The software uses photogrammetric techniques to generate textures and surface geometry from two reference photos of an object. The software is capable of generating a full range of texture maps, including diffuse, specular, bump, displacement, normal, ambient occlusion and Z-depth, at a high level of detail.
PhotoSculpt Textures 2 is now fully multithreaded, and Mounier claims that sculpting performance had doubled since the first release. New features include perspective correction and automatic image rotation and calibration based on the source photographs’ EXIF data.
The software also features new command-line options for integration with Photoshop or 3D software.
PhotoSculpt Textures 2 is available now for Windows, and costs €139 (around $190) for a personal licence, or €299 ($410) for a professional licence. Students and non-profit organisations can use the software for free.