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Tutorial: Lighting and Rendering for Compositing in Modo

Monday, July 5th, 2010 | Article by Ellery Connell | 5 comments

Rendering and compositing to a photographic plate.

This tutorial covers the setup and rendering of a 3D scene matched to a photographic plate as well as the polishing, color correcting and final image sweetening in Photoshop.

We will work in Luxology Modo to set up the scene and match the virtual camera with the physical one that was used in the photograph. Once the scene is setup we will discuss render outputs and settings that will give flexibility when we get into our image editing application. We then talk about using Photoshop to pull the rendered images together, color correct, add depth of field/camera blur, grain and light wrapping in the final composite. While this tutorial uses Modo and Photoshop, a user familiar with most other 3D applications should be able to apply the techniques in the applications of their choice.

About Ellery Connell

Ellery Connell professional educator, artist and 3D designer. After spending a decade learning and working in the field of 3D modeling and animation he began additional formal training at the Academy of Art University, San Francisco. In 2009 he completed a Master of Fine Arts degree in animation and visual effects. He is now a full time professor at the University of Wisconsin – Stout. In addition to his instructional duties he is working on a book for 3D artists and teaching seminars on Modo. Some clients of note include: CBS, Simon & Schuster, The Utah Jazz, The Official Star Trek Magazine, Caesar’s Palace and the Bellagio. For additional information, please see his website at: http://www.sm-graphics.com.

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