April 12, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool. Read More »
April 14, 2021
Compositing, finishing and effects software gets new machine-learning-based camera tracker, NDI support for remote review sessions. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
April 16, 2020
Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR. Read More »
July 25, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data. Read More »
April 16, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins. Read More »
October 23, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision. Read More »
October 15, 2018
Update adds depth passes for native 3D layers, new expressions engine, new Lumetri Color controls. Read More »
January 17, 2017
Biggest update to the camera tracker in five years extends the photogrammetry tools, integrates PFDepth for free. Read More »
February 26, 2016
$20 paint tool gets new bristle brush controls, option to paint strokes that scale automatically with Z-depth. Read More »
February 21, 2012
GPU-accelerated plugin calculates ambient occlusion from the Z-depth data embedded in your renders. Read More »