May 26, 2017
Big update to game engine adds volumetric fog; plus new physics, animation and VR editing features. Read More »
February 16, 2017
Update improves texture streaming and tonemapping, adds support for Nintendo Switch and HDR displays. Read More »
November 17, 2016
Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation. Read More »
September 8, 2016
New features in varied update range from Alembic support to the option to paint meshes inside the VR Editor. Read More »
June 2, 2016
Check out the new VR Editor mode and Sequencer cinematic editor. Lots of new mobile options, too. Read More »
April 6, 2016
Big update to game engine includes new Sequencer cinematics editor. Source code for the upcoming VR Editor also available. Read More »