July 5, 2016
Hotly tipped biased GPU-based renderer gets new PBR material, support for volumetrics and baking. Read More »
June 20, 2016
Updated: See the complete, near-six-minute short. Runs in real time on a single GeForce GTX 980. Read More »
October 8, 2012
Both feature improved instancing, photon mapping and volumetrics; price of Studio edition cut by $700. Read More »
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