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  • Mercenaries Engineering ships Guerilla Render 1.3

    April 3, 2015 | 2 comments

    Production-proven look dev and rendering system gets big update. One seat free for commercial use. Read More »

  • Corona Renderer 1.0 ships

    February 26, 2015

    Long-awaited commercial release of 3ds Max renderer adds interactive rendering, SSS, big speed boosts. Read More »

  • Next Limit releases Maxwell Render 3.1

    January 29, 2015

    Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling. Read More »

  • Next Limit unveils Maxwell Render 3.1

    December 2, 2014

    VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system. Read More »

  • Blender 2.70 ships

    March 21, 2014

    Next big update to the open-source 3D app adds volumetrics in Cycles, first of the long-awaited UI changes. Read More »

  • Gnomon unveils complete guide to look dev in Modo

    December 20, 2013

    Games veteran Andras Kavalecz's 3D Look Development in Modo explores asset creation from start to finish. Read More »

  • Next Limit ships Maxwell Render 3

    December 5, 2013

    Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering. Read More »

  • Pixar ships RenderMan Pro Server 17.0 and Studio 4.0

    October 8, 2012

    Both feature improved instancing, photon mapping and volumetrics; price of Studio edition cut by $700. Read More »

  • Siggraph 2011: Thinkbox to unveil Krakatoa 2.0 MX

    August 1, 2011

    3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app. Read More »

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