March 15, 2013
Major update adds better ocean-surface sims and cloud sculpting via DreamWorks' OpenVDB technology. Read More »
March 12, 2013
New standalone version of the formerly 3ds Max and Maya particle renderer integrates into any pipeline. Read More »
September 13, 2012
Next release of the visualisation tool to include cool new volumetric cloud system: watch it in action here. Read More »
August 8, 2012
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini. Read More »
July 17, 2012
New tool will act like a compositor for simulations, enabling artists to splice elements into hybrid sims. Read More »
May 28, 2012
See seven new videos showing off more efficient workflows in the 3ds Max volumetric particle renderer. Read More »
March 9, 2012
As seen on Terra Nova: hybrid gaseous fluid simulator for Cinema 4D and LightWave gets full release. Read More »
February 29, 2012 | 2 comments
'Most significant update ever' adds over 50 major new features, including character animation tools. Read More »
December 22, 2011
Render-management system and particle renderer get shiny new updates, just in time for Christmas. Read More »
August 23, 2011
Check out a brace of videos showing off the new hair support in Thinkbox's 3ds Max render engine. Read More »
April 14, 2011
Packed update to compositing app adds volumetric tools developed on Roland Emmerich's Anonymous. Read More »