April 19, 2022
RTX-accelerated renderer for 3ds Max and Blender gets new snow and rain system, more post effects. Read More »
December 22, 2021
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers. Read More »
November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
October 29, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking. Read More »
May 28, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system. Read More »
April 16, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
July 16, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
March 26, 2020
Follow FuseFX artist Kevin Pinga's production hacks to create faster, more flexible Houdini fluid sims. Read More »
March 14, 2020
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink. Read More »
December 3, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support. Read More »
November 8, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics. Read More »
March 12, 2019
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support. Read More »
November 7, 2018
Open-source physically based renderer gets new toon shading and image post-processing options. Read More »
December 24, 2017
Get powerful particle and fluid simulation tools for Softimage, Maya, Modo and C4D for free. Read More »
May 26, 2011
Volumetric rendering app used at Zoic Studios to gain fully GPU-accelerated preview renderer, new interactive editing tools. Read More »