March 28, 2022
See what's new in the 3ds Max particle add-on, including new network rendering options for users of tyFlow Free. Read More »
November 20, 2021
Free GPU renderer gets better support for fog, smoke and clouds, plus Deep EXR export from Maya. Read More »
August 9, 2021
Learn to style digital hair and fur with The Gnomon Workshop's guide to current VFX workflows. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
May 11, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas. Read More »
February 2, 2021
GPU-accelerated spectral renderer finalRender now bundled with the 3ds Max particle plugin for free. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »
October 28, 2020
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time. Read More »
August 10, 2020
Big update to the lighting and look dev tool to add new 'artist-focused' lighting workflows, support for multiple simultaneous test renders. Read More »
July 17, 2020
Latest free build of Otoy's new tool for sculpting animation caches speeds up playback 'about 10x' and adds a readymade toon material. Read More »
July 16, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust. Read More »
March 26, 2020
Follow FuseFX artist Kevin Pinga's production hacks to create faster, more flexible Houdini fluid sims. Read More »
December 3, 2019
Check out this new GPU-based tool for sculpting animation caches or converting them to volumes, available as a free public alpha. Read More »
September 11, 2019
Get MagicPictures Software's new free editions of its particle meshing and physics plugins for 3ds Max. Read More »
August 5, 2019
VFX house MagicPictures Studio's OpenVDB-based meshing and Bullet physics tools now available as 3ds Max plugins. Read More »
July 30, 2019
Big update introduces new visual programming system for physics simulations, with new fire, smoke and snow solvers. Read More »
July 29, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering. Read More »
July 1, 2019
3ds Max particle and multiphysics system gets over 30 new nodes for working with volume data in OpenVDB format. Read More »
June 22, 2019
Neat procedural add-on lets users generate ultra-customisable trees and plants via native Modo tools. Read More »
June 22, 2019
Discover how to create clouds, smoke and fog with The Gnomon Workshop's detailed masterclass. Read More »