Check out the new features in the plugins for motion design and VFX, including zoom and aspherical lens support in Real Lens Flares.
Saturday, July 25th, 2026
Check out the new features in the plugins for motion design and VFX, including zoom and aspherical lens support in Real Lens Flares.
Saturday, July 25th, 2026
Check out the new features in the renderer, including a procedural Scratches shader and a high-altitude layer in the Clouds object.
Friday, July 24th, 2026
Sizeable update makes it possible to import, edit, relight and render 3DGS data inside the 3D software. Check out its other new features.
Wednesday, July 22nd, 2026
New features in the Blender edition of the renderer include a quick caustics system, UDIM support, and conversion of Cycles to V-Ray lights.
Tuesday, July 21st, 2026
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
Tuesday, July 14th, 2026
Check out the new features in the material authoring and 3D capture software, including OpenPBR support and new material templates.
Monday, June 29th, 2026
SDK for games and CG software developers now supports FSR 4.1 AI upscaling on RDNA 3 GPUs like the Radeon RX 7000 Series.
Monday, June 29th, 2026
Standalone app and plugin for adding cinematic effects to still images also now works with non-Adobe software, including Affinity.
Friday, June 26th, 2026
Rendering and visualization software gets Apple GPU support, a new cloud rendering service, and new subscription pricing.
Thursday, June 25th, 2026
Pro photogrammetry tool can now use both AMD consumer and workstation GPUs to speed up processing. Free to indie artists.
Thursday, June 25th, 2026
Update to the 3D texture painting software for games and VFX reworks baking and UV unwrapping. Check out all of the new features.
Wednesday, June 24th, 2026
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
Sunday, June 21st, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026