Check out the new features in this major update to the neat standalone tool for editing animation caches created in other DCC software.
Monday, June 1st, 2026
Check out the new features in this major update to the neat standalone tool for editing animation caches created in other DCC software.
Monday, June 1st, 2026
Now in public beta: sculpting, retopology and 3D painting software gets new non-destructive node-based texturing system.
Monday, June 1st, 2026
Major update to the tracking app generates dense point clouds from a tracked shot for export in USD files, or to train Gaussian Splats.
Saturday, May 30th, 2026
Check out the new features in this varied update to the popular toolkit for hard surface and organic modeling in Houdini.
Saturday, May 30th, 2026
Sizeable update to the roto and paint tool adds new AI-based head, object and point tracking systems. See all the new features.
Friday, May 29th, 2026
New non-commercial Massive 101 edition makes it possible for any CG artist to try the crowd simulation tool created for The Lord of the Rings.
Friday, May 29th, 2026
Check out the new features in the Unreal Engine 5 world building tool - like the power to draw procedural content directly in the viewport.
Wednesday, May 27th, 2026
Take your models to a new level with The Gnomon Workshop's concise free tutorial on adding surface details like nuts and cables.
Tuesday, May 26th, 2026
Download free Mari Smart Materials created by leading VFX artists, plus general-purpose textures and HDRIs. For commercial use.
Friday, May 22nd, 2026
Check out the changes to the set of effects plugins for compositing and video editing software, including a new real-world lens defocus effect.
Friday, May 22nd, 2026
Check out the changes to the 3D modeling and rendering software, including updates to Smart Bevel and the Data Channel modifier.
Thursday, May 21st, 2026
Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.
Thursday, May 21st, 2026
See videos of key tools used on the Avatar sequels, including the Loki multiphysics framework and Pahi fluid simulation pipeline.
Monday, May 18th, 2026