Browser-based tool lets you create models from readymade 3D parts and export them in USD format to apps like Blender and Maya.
Wednesday, May 6th, 2026
Browser-based tool lets you create models from readymade 3D parts and export them in USD format to apps like Blender and Maya.
Wednesday, May 6th, 2026
Poly Hammer's add-on creates Rigify rigs for MetaHuman characters imported into Blender, and retargets animation from UE5.
Wednesday, May 6th, 2026
Updated: Insydium's popular particle and fluid simulation tool is coming to Blender. Check out its features and likely price and release date.
Tuesday, May 5th, 2026
See the new features in the 3D animation and rendering software, from vehicle auto-rigging to new tools for snow and lighting effects.
Monday, May 4th, 2026
Linux-based VFX and games studios get new alternatives to the Substance 3D tools. Includes the Blender and Maya integrations.
Monday, May 4th, 2026
Intuitive object and camera tracking tool for VFX and motion graphics is now available as a Houdini SOP, as well as a Blender and Nuke add-on.
Thursday, April 30th, 2026
Check out the new features in the terrain-generation software for games and VFX, and its new free introductory edition.
Tuesday, April 28th, 2026
Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.
Tuesday, April 28th, 2026
Discover how to animate and render a demo sequence in Blender with The Gnomon Workshop's free intermediate-level video training.
Saturday, April 25th, 2026
Check out the new features in the GPU renderer, including updates to virtual textures, trace sets, and the Neural Radiance Cache.
Friday, April 24th, 2026
Check out the promising new GPU-accelerated sparse liquid solver from Theory Accelerated, creator of the popular Axiom fluid solver.
Thursday, April 23rd, 2026
The V-Ray GPU render engine now supports AMD cards again via AMD's HIP framework - and they're actually faster than NVIDIA in some scenes.
Thursday, April 23rd, 2026
Check out the new features in the 3ds Max renderer, including native parallax interiors, quick caustics, and relighting 3D Gaussian Splats.
Thursday, April 23rd, 2026