May 11, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas. Read More »
November 11, 2020
Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine. Read More »
November 6, 2015
Maya crowd animation system now displays 'tens of thousands' of agents in the viewport without lag. Read More »
April 2, 2015
Check out the Viewport 2.0-style viewport AO and depth of field; better hair dynamics and planar tracking. Read More »