Powerful Maya fur and feathers plugin gets new Braids geometry type, support for layered grooms, option to scatter points on fibres.
Friday, July 20th, 2018
Powerful Maya fur and feathers plugin gets new Braids geometry type, support for layered grooms, option to scatter points on fibres.
Friday, July 20th, 2018
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0.
Thursday, September 14th, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.
Tuesday, July 25th, 2017
Sizeable update to Maya adds new motion graphics, animation, hair grooming and fluid simulation tools.
Friday, March 3rd, 2017
Cut-down version of Maya for game artists gets revamped UV Editor, new Bake Deformer tool, updates to Viewport 2.0.
Friday, February 24th, 2017
Big update to Maya hair plugin to add full GPU support, powerful grooming and sculpting options.
Saturday, July 30th, 2016
Videos: Games-focused edition of Maya gets animation Time Editor, UI and workflow enhancements.
Tuesday, July 26th, 2016
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.
Monday, July 25th, 2016
Maya crowd simulation tool to get new jump system for actors, plus tech developed for use on Ant-Man.
Monday, March 14th, 2016
Maya hair plugin gets first big update in several years, improving viewport performance and grooming tools.
Wednesday, December 16th, 2015
GPU production renderer gets new noise filter to clean up renders, plus support for Maya's XGen and Bifrost.
Thursday, August 6th, 2015
Maya fur plugin gets speed boost, better dynamics, new sculpting tools. Price down to CAD $699, too.
Monday, August 3rd, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015