Check out the new features in the virtual camera system for Maya and Unreal Engine, including additive recording, and native Vicon support.
Tuesday, January 2nd, 2024
Check out the new features in the virtual camera system for Maya and Unreal Engine, including additive recording, and native Vicon support.
Tuesday, January 2nd, 2024
Motion-capture software gets better finger and prop tracking, plus better integration with MetaHumans.
Tuesday, September 26th, 2023
Promising new app aims to capture production-quality mocap for games and VFX on 2-6 iPhones.
Wednesday, March 1st, 2023
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
In beta: optical mocap software's new 'Quantum Solver' can track 10 actors simultaneously. See all of its new features and new pricing.
Tuesday, July 13th, 2021
Updated: new Unreal Engine and Unity-compatible virtual camera system DragonFly is now shipping.
Friday, June 28th, 2019
New mocap sync software to link firm's headsets to OptiTrack and Vicon full-body capture systems.
Thursday, October 11th, 2018
Now available: optical mocap firm's utility software gets SDI support, custom skeleton solving, plus live link to stream data directly to UE4.
Thursday, April 26th, 2018
Watch Epic's eye-popping real-time demos, then discover the facial capture tech that powers them.
Thursday, March 22nd, 2018
Update adds live link plugins for Maya and MotionBuilder, material layers, physical units for lights.
Thursday, March 15th, 2018
Mocap software for firm's optical tracking systems gets neat ability to 'self-heal' calibration drift, support for OptiTrack Active VR solutions,
Friday, November 17th, 2017
Markerless mocap firm's Analyzer and Retargeter software now works with Vicon's Cara head camera rig.
Tuesday, January 28th, 2014
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013