October 19, 2019
SketchUp edition of the renderer gets Cryptomatte support, new lens effects, faster interactive rendering. Read More »
June 18, 2019
Updated - C4D edition shipping: renderer gets fast new caustics system, more denoising options, fisheye camera. Read More »
June 5, 2019
Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU. Read More »
March 22, 2019
Next update to add Intel's CPU-based, AI-driven render denoising technology and improved caustics. Read More »
February 1, 2019
Scattering plugin adds option to edit distribution and colour of objects during interactive renders. Read More »
November 30, 2018
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering. Read More »
September 14, 2017
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0. Read More »
June 27, 2017
Update adds neat new V-Ray Hybrid CPU/GPU rendering tech, support for Cryptomatte automated ID matte generation. Read More »
June 1, 2017 | 1 comment
Update improves GPU rendering, adds support for Arnold's alShader, OSL, scenes created in other versions of V-Ray. Read More »
April 24, 2017
Update to renderer adds new standalone image editor for EXRs, improves sampling, relighting and distributed rendering. Read More »
February 13, 2017
New version of advanced, renderer agnostic frame buffer tool for 3ds Max now available as freeware. Read More »
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