October 4, 2022
Check out the new features in the collaborative virtual scene editing tool for Unreal Engine and Maya. Read More »
April 13, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools. Read More »
March 14, 2020
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity. Read More »
January 30, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games. Read More »
August 26, 2019
Artist-focused version control system gets native UE4 integration, new annual subscription pricing. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
September 8, 2017
Now shipping: Grading app gets Fairlight audio mixing, 20 new effects filters, collaboration tools. Price cut to $299. Read More »
July 19, 2017
Cloud-based production tracking system gets new name and a new entry-level edition for shot review. Read More »
April 20, 2017
Update adds template system for motion graphics, Premiere Pro's Lumetri Scopes, new GPU effects. Read More »
December 19, 2016
Games texture-streaming system gets mipmap streaming, better workflow with version control tools. Read More »
November 4, 2016
Now shipping: Update extends AE's GPU acceleration and integration with Cinema 4D, and adds new collaboration tools. Read More »
March 17, 2014
GDC 2014: Modular collection of pipeline tools now links to popular version-control system. Read More »
March 11, 2014
New $399 tool hopes to fill gap in market for an asset-management system aimed at indie game devs. Read More »
November 13, 2013
Updated, now shipping: there's a new markerless facial mocap plugin and the Unity Cloud program, too. Read More »