July 24, 2018
Tool for converting 3D scenes into WebGL apps relaxes restrictions on physical materials; adds anisotropic texture filtering. Read More »
June 6, 2018
Tool for converting 3D scenes to browser apps gets new physics module, support for skeletal animation in 3ds Max. Read More »
April 17, 2018
Framework for converting Max scenes into browser-based apps adds support for V-Ray materials. Read More »
February 26, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials. Read More »
February 9, 2018
Updated: turn 3D assets created in Blender - and now also in 3ds Max - into interactive scenes you can view in a standard web browser. Read More »