November 20, 2019
Rendering on current Nvidia GPUs now 'about 40%' faster, thanks to new support for RTX acceleration. Read More »
June 5, 2019
Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU. Read More »
February 15, 2019
See the renderer's improved light cache GI engine in action on a scene with 5,000 light sources. Read More »
November 30, 2018
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering. Read More »
May 22, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here. Read More »
May 4, 2018
Video: see the new toon shader coming up in the next major update to the Maya edition of the renderer. Read More »
February 23, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader. Read More »
January 22, 2018
Updated: Find more info on the new light cache analysis-based 'smart features' like auto exposure. Read More »