March 1, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models. Read More »
February 15, 2021
Take a crash course in look dev for VFX and animation with The Gnomon Workshop's latest tutorial. Read More »
December 16, 2020
UV unwrapping tools' neat new TopoCopy system is 'first unique feature in UV mapping in years'. Read More »
July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »
May 12, 2020
UV unwrapping and packing tools get Photoshop-style system for distributing UV islands, new autosave feature. Read More »
April 23, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API. Read More »
April 21, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture. Read More »
February 14, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export. Read More »
January 15, 2020
Neat ultra-lightweight tool creates low-poly games assets, complete with automated character rigs. Read More »
December 18, 2019
Big update to the 3D painting app adds support for Photoshop .abr brushes, automatic UV unwrapping. Read More »
December 17, 2019
New VR tool suite lets users sculpt, rig and pose 3D characters via Oculus or HTC Vive controllers Read More »
December 15, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text. Read More »
December 13, 2019
Vue gets automated real-world terrain data import; PlantFactory gets 3ds Max and Maya plugins. Read More »
December 6, 2019
UV unwrapping tools for DCC work and product design now run on Linux as well as Windows, macOS. Read More »
July 30, 2019
See Substance Painter's upcoming UV unfolding toolset, plus seamless texture painting across UDIM tiles. Read More »
July 24, 2019
Voxel sculpting, painting and retopo tool gets 'soft Boolean' system, updated UV unwrapping, resolution-independent painting. Read More »
November 16, 2018
Update adds render denoising, Workbenches system for custom UI layouts, more improvements to modelling, UVs and tech animation. Read More »
September 29, 2018
See the upcoming ZBrush features announced at Pixologic's 2018 user event, plus three free plugins to download today. Read More »
August 30, 2018
Unify UV scale across 3D objects with Weta modeller Niels Peter Kaagaard's neat commercial script. Read More »
May 24, 2018
UV tools formerly known as Unfold3D get new automated unwrapping system and texel density controls. Read More »
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