First 2025 update to the high-end matchmoving app adds features for solving piggyback cameras, and a new Blender export script.
Tuesday, December 30th, 2025
First 2025 update to the high-end matchmoving app adds features for solving piggyback cameras, and a new Blender export script.
Tuesday, December 30th, 2025
First formal USD spec marks a step towards making USD an ISO-ratified cross-industry standard. See what it means for CG software developers.
Tuesday, December 23rd, 2025
Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.
Saturday, December 13th, 2025
Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.
Friday, December 12th, 2025
Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
Thursday, December 11th, 2025
Check out the features due in next year's major update to the terrain design app, including USD support and new Blender and Maya plugins.
Tuesday, December 9th, 2025
Promising new tool based exports liquid sims in Alembic format for use in other CG software. Now updated to support spray emission.
Monday, December 1st, 2025
Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025
See our pick of the features in the latest version of Unreal Engine, from the new procedural plant editor to updates to MetaHumans.
Wednesday, November 12th, 2025
3D software for architectural visualization and VFX gets updates to the Conform Modifier, Material Switcher and USD workflows.
Wednesday, November 12th, 2025
Check out the new features in the 3D animation software, from new character rigging features to destruction simulation in Bifrost.
Wednesday, November 12th, 2025
New program for developing more ambitious, experimental features for Blender provides a safe space in which developers can 'break things'.
Tuesday, November 11th, 2025
Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
Thursday, October 16th, 2025