April 14, 2021
Crowd animation system for Maya and Houdini gets new behaviour tree system, new Mixamo importer, new free Personal Learning Edition. Read More »
April 13, 2021
Nvidia's apps for remixing game assets and generating facial animation from audio files due in open beta this week. Read More »
April 12, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free. Read More »
April 10, 2021
Discover how Rebellion's VFX team created the game's colourful trailer using Houdini and Unreal Engine. Read More »
March 24, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features. Read More »
March 19, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
March 2, 2021
Free update to the digital sculpting app adds neat curve-based brushes, new Mesh from Mask system, USD import and export. Read More »
February 26, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta. Read More »
February 11, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations. Read More »
January 30, 2021
VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
November 13, 2020
3D modelling and rendering app gets intuitive new Rig Clay system for posing characters, plus support for Cryptomatte and USD export. Read More »
November 11, 2020
Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »
October 30, 2020
Big update to the lighting and look dev tool adds new artist-focused lighting workflows and powerful new 'Foresight Rendering' system. Read More »
October 29, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU. Read More »
October 5, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall. Read More »
September 1, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation. Read More »
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