March 25, 2020
New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially. Read More »
December 6, 2018
Update to 3ds Max renderer improves path tracing speed, adds new 'biasHybrid' render mode, HDRI denoising, random walk SSS. Read More »
March 30, 2018
3ds Max production renderer adds support for Nvidia's AI-based OptiX denoising system, hybrid CPU/GPU texture baking, adaptive sampling. Read More »
September 20, 2017
Long-awaited physically accurate hybrid CPU/GPU renderer ships after six years in development. Read More »